Before You Begin
Make sure you have:- A ClassCents teacher account
- A list of your students’ names
- Ideas for 5-10 rewards your students would enjoy
Step-by-Step Setup
1. Create the Classroom
Access Classroom Management
Step 1 — Basics
- Classroom Name (required): e.g., “Mrs. Johnson’s 4th Grade” or “Period 3 Math”
- Grade Level (optional): A number from 1–12
Step 2 — Settings
- Class Goal Amount (optional): A shared classroom savings target shown on the classroom card
- Starting Balance (optional): Every new student added to this classroom will begin with this balance
Create the Classroom
Watch the complete classroom creation process
2. Configure Your Currency
Navigate to Classroom Currency
Customize Your Currency
- Reward System Type: Points System (whole numbers) or Currency System (dollar-style with decimals)
- Currency Symbol (Currency mode only): Choose from
$ £ € ¥ ₹ ₱ ₩ ₦ ฿ ₫ ₴ - Currency Name: Make it fun! Examples:
- “Eagle Bucks” or “Eagle Dollars”
- “Star Points” or “Superstar Cash”
- “ClassCash” or “Scholar Dollars”
- Display Currency Name: Toggle on to show the name alongside balances
Apply Changes
See the full currency configuration workflow
3. Add Your Students
Go to Student Management
Choose Addition Method
- Click Add Student to open the Add New Student dialog
- Enter first name and last name
- Click Add Student to save
- Click Bulk Add in the Students header
- Fill in the quick-add rows for multiple students
- All students are added with default settings
Verify Student List
Add Individual Student
Bulk Add Multiple Students
4. Create Your First Rewards
Navigate to Global Rewards
Open the Reward Builder
Fill in Reward Details
- Reward Title: What students see (e.g., “Homework Pass”)
- Cost: The price in your currency
- Stock: How many are available before it sells out
- Select Reward Icon: Pick from the icon library, or Upload Custom Image (optional)
Add Starter Rewards
- Pencil or eraser
- Sticker
- 5 minutes free time
- Homework pass
- Choose your seat for a day
- Lunch with teacher
- Extra recess time
- Special privilege for a week
- Technology time
Set Availability
- Make Reward Visible: Students can see it
- Auctionable: Can be added to auctions
- Redeemable: Students can redeem it directly from the shop
Creating your first reward
5. Award Your First Points
Open Your Classroom Workspace
Award the Whole Class
Award an Individual Student
Watch Balances Update
Awarding points to a student
You’re All Set! 🎉
Your classroom economy is now live! Here’s what to do next:Generate QR Codes
Set Up Classroom Jobs
Create Achievement Badges
Configure Payment Schedule
Common First-Week Tips
Explain the System to Students
Explain the System to Students
- Introduce the currency concept
- Explain how to earn points
- Show them the rewards they can work toward
- Demonstrate the student dashboard
Award Points Generously at First
Award Points Generously at First
- Be more generous the first week to build excitement
- Catch students doing things right
- Create quick wins to hook students on the system
Make First Purchases Happen Fast
Make First Purchases Happen Fast
- Ensure low-cost rewards exist
- Celebrate first purchases publicly
- Let multiple students “win” early to build momentum
Get Feedback and Adjust
Get Feedback and Adjust
- Ask students what rewards they want
- Adjust prices based on what’s too easy/hard to afford
- Let students help shape the economy