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Overview

The rewards system is the heart of student motivation in ClassCents. It provides tangible goals for students to work toward and creates excitement around positive behavior and academic achievement. Global rewards settings section with reward cards and inventory controls

Types of Rewards

Physical Rewards

Tangible items students receive:
  • School supplies (pencils, stickers, notebooks)
  • Healthy snacks and treats
  • Small toys (fidget toys, keychains)
  • Age-appropriate books
  • Art supplies

Privilege Rewards

Special classroom privileges:
  • Classroom jobs (line leader, helper)
  • Special seating (bean bag, teacher’s chair)
  • Extra technology time
  • Free time and extended recess
  • Homework passes

Experience Rewards

Special activities and experiences:
  • Special activities (art, music time)
  • Lunch with teacher
  • Show and tell opportunities
  • Outdoor classroom time
  • Class game selection

Recognition Rewards

Public acknowledgment and achievement:
  • Achievement certificates
  • Digital or physical badges
  • Student of the week
  • Positive parent communication
  • Display on classroom honor board

Creating a Reward

1

Navigate to Global Rewards

Go to SettingsClassroom SettingsGlobal Rewards.
2

Open the Reward Builder

Click the dashed Add New Reward card to open the Create New Global Reward dialog.
3

Fill in the Reward

  • Reward Title: Clear, appealing name (e.g., “Homework Pass”, “Extra Recess”)
  • Cost: Price in your classroom currency
  • Stock: How many copies are available before the reward sells out
  • Select Reward Icon: Pick from the icon library (categories include awards, food, school, etc.) or Upload Custom Image (optional)
  • Make Reward Visible: Students can see it in the shop
  • Auctionable: Can be added to auction events
  • Redeemable: Students can redeem it directly with their balance
4

Save and Activate

The reward is immediately available across all of your classrooms based on the toggles you selected.
Global Rewards are shared across every classroom under your account. Edit, restock, or hide a reward once and it updates everywhere.

Pricing Strategy

Set prices strategically to encourage both spending and saving:
Purpose: Immediate gratification for quick winsExamples:
  • Pencil or eraser
  • Sticker or stamp
  • 5 minutes free time
  • Candy or small snack
Strategy: These keep less-engaged students interested and provide quick dopamine hits

Reward Availability Options

Each reward has two independent toggles that control where it appears:
When enabled, students can purchase this reward directly from their Rewards Shop at the posted price.Best for:
  • Common rewards
  • Consistent availability
  • Predictable pricing
  • Students who save steadily
When enabled, this reward can be included in auction events where students bid competitively.Best for:
  • Limited quantity items
  • High-value rewards
  • Creating excitement
  • Teaching market economics
You can enable both toggles on the same reward — it will appear in both the shop and in auctions, giving students flexibility in how they acquire it.

Managing Inventory

1

Set Stock Limits

Every reward has a required Stock value. Once it hits 0 the reward automatically disappears from the student shop.
2

Hide a Reward

Toggle Make Reward Visible off to temporarily hide a reward from students without deleting it. Useful for seasonal items or rewards you’re restocking.
3

Restock or Edit

Click any reward card in Global Rewards to edit its title, cost, stock, image, or availability toggles.
4

Seasonal Rotation

Hide rewards you want to retire and add fresh ones each term to maintain excitement and novelty.

Best Practices

Variety is Key: Offer rewards at multiple price points so all students have achievable goals
Balance Privilege and Physical: Mix tangible items with special privileges - not all rewards need to cost you money
Student Input: Survey students about what rewards they want - they’ll work harder for rewards they actually desire
Visual Appeal: Use the icon picker or upload a custom image so each reward stands out in the shop
Clear Titles: Use specific reward titles (“15-min Free Time” beats “Free Time”) so there’s no disappointment
Regular Refresh: Rotate rewards seasonally to maintain excitement

Reward Redemption Process

Rewards can be redeemed in two ways — by students directly, or by teachers on behalf of students.
Students purchase rewards from their dashboard Rewards Shop:
1

Browse the Shop

Students view available rewards with prices and stock on their dashboard
2

Select a Reward

Click a reward to see full details and a balance breakdown
3

Confirm Purchase

A confirmation modal shows their current balance, the cost, and their new balance after purchase. Click Confirm Purchase to proceed.
4

Collect from Teacher

A success celebration appears with the message: “Check with your teacher to collect your reward!” The teacher is notified of the purchase.
Students can only purchase if they have sufficient balance and the reward is in stock. The system prevents overdrafts automatically.

Common Mistakes to Avoid

Pricing too high: If no students can afford anything, they’ll lose motivation. Ensure low-cost options exist.
All or nothing: Don’t make all rewards premium-priced. Students need quick wins to stay engaged.
Vague titles: Generic titles lead to disappointment. Be specific about what students receive.
Forgetting to restock: An empty rewards catalog kills motivation. Watch your stock counts and refresh regularly.

Currency System

Learn about earning and managing classroom currency

Auction System

Host competitive bidding for special rewards